Kick-off assignment
Mapping the user
Mapping the collection
105 Interfaces Colection
Aimeric
Karya
Polaroid Camera
I kept the video and drinking concept from the before
Click here to view the prototype in ADOBE XD view
THIRD PROTOTYPE
with I am lost buttons
with pages
with directions
and I changed and kept some of the questions. The ones I changed I edited them to more close to drinking and partying
I changed the wrong pages and made it more fun. But the correct pages still remained boring
I used the adding the images idea for this prototype to test
USER TEST:
- They were able to find the artworks without my help this time which I realised that I had found the solution
- The questions had more options than before so they made more wrongs and did the tasks. They enjoyed doing the tasks and they told that it suits the concept of partying.
- I hadn't yet added the QR codes but they still didn't have a problem
-They were confused with different fonts and tricked into some of them.
-They didn't look at the final pages after they drank.
-They liked the 'Scavenger Hunt concept'.
-They also said that it would be better if they were able to drink during the game not in the end
Feedback with Megan:
- There are too many different fonts I will make them less
- Make the wrong and correct pages more appealing
- I was always focusing on the fact that I shouldn't make people drink in the streets but I will no longer stay on to that rule.
- Making the graphics better
-Make the graphics better and get rid of using some fonts

SKETCHES
with options
I have thought the scrolling down option but then I realised it didn't fit with the drinking game concept
Sketching with the option button you can tap toopen the google maps location of the artwork
I have experimented with option buttons but they became too confusing with different fonts also
I thought of a map kind of this to help people finding the artworks easier
I wrote the directions in the shape of the route but it still wasn't helpful
Then I thought of adding images for them to follow for clues and I really liked that idea because it could be a lot easier to find.
I made the How to play part inside the game for them to not to pass it quickly
I also played with the buttons of the options
CONCLUSIONS:
-Add the drink sips inside the game. Not after playing and answering all the questions. Forget about waiting.
- Add illustrations for a more attractive game
- Make the final pages better so they will continue passing when they drink
-Fix the correct pages
-Add the QR codes to google maps
-Add a button where you can tap in the game when you didn't realise how to play
-Fix the direction texts they are too messy and confusing
-Add the new clues I took pictures of at night to find more easy.
Click here to open Google Drive folder to see the user doing tasks
USER TESTING
PARTS FROM THE PROTOTYPE
User testing on Ipek and Kerem